Non-Manifold Geometry

non-manifold topology polygons have a configuration that cannot be unfolded into a continuous flat piece. Some tools and actions in Maya cannot work properly with non-manifold geometry.

Two-manifold topology polygons have a mesh that can be split along its various edges and unfolded so that the mesh lays flat without overlapping pieces.

 

Research

https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-8E97CEF7-1CFE-4838-B4B7-59F526E21AB2-htm.html

https://blender.stackexchange.com/questions/7910/what-is-non-manifold-geometry