Analysis of Bonetrousle

Bonetrousle is an extension of the song “Nyeh Heh Heh!” from the massively popular indie game Undertale.  The music in this game is very important because it tells the player about each character’s personality; for example, Bonetrousle plays when the player fights Papyrus, who is an overly confident and cocky skeleton who thinks he is amazing.  Bonetrousle is basically Papyrus’s theme song.

The song begins very fast paced, with electronic sounds, snare and drum beats, which makes the player hyped up to fight the upcoming battle because the beat almost sounds like a fast heartbeat, which we can almost feel ourselves.

The verse is smoothly introduced, which sounds like an electronic keyboard; this tells us a lot about Papyrus.  The background snare and drum beat sound kind of threatening, which is how he wants to appear, but the goofy and sporadic rhythm, I guess in a way shows us his true self, which isn’t threatening at all, and kind of lovable.

When the chorus begins, it is very hard not to start bobbing your head, because it is all pumped up to 11, with the goofiness of the violin, and the drum and snares both fighting for attention.  It all makes the chorus very intense, because at this bit in the battle, Papyrus basically throws everything he has at the player, and this is definitely recognised in the music, which makes the player very tense.

The song is electronic and synthesised and has an essence of 8-bit, which is reminiscent of older 8-bit games, like Pokemon.  Funnily enough, this game does share a lot of similarities with Pokemon, as it is pixilated, and the battle systems are similar to Pokemon.

The song ends with the snare and drum beat cutting out, and then you’re just left with the keyboard, which is almost as if Papyrus gives up on trying to be threatening, and lets himself just be, well, himself.  It finishes with a cute little beep, which sounds like an off button, signalling the end of the song.

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